189 lines
4.6 KiB
JavaScript
189 lines
4.6 KiB
JavaScript
/**
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* @author Marzavec ( https://github.com/marzavec )
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* @summary Force a certain flair on a connection
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* @version 1.0.0
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* @description Force a certain flair on a connection
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* @module forceflair
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*/
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import {
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isModerator,
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getUserDetails,
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} from '../utility/_UAC.js';
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import {
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Errors,
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} from '../utility/_Constants.js';
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import {
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findUser,
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} from '../utility/_Channels.js';
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/**
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* Executes when invoked by a remote client
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* @param {Object} env - Environment object with references to core, server, socket & payload
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* @public
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* @return {void}
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*/
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export async function run({
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server, socket, payload,
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}) {
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// increase rate limit chance and ignore if not admin or mod
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if (!isModerator(socket.level)) {
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return server.police.frisk(socket, 10);
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}
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// check user input
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if (typeof payload.nick !== 'string') {
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return true;
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}
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if (typeof payload.flair !== 'string') {
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return true;
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}
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const { channel } = socket;
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if (typeof payload.channel === 'undefined') {
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payload.channel = channel;
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}
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// make sure requested flair meets standards
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const newFlair = payload.flair;
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if (!newFlair || newFlair.length > 2) {
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return server.reply({
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cmd: 'warn',
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text: 'Invalid flair',
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id: 11111,//Errors.ChangeColor.INVALID_COLOR,
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channel, // @todo Multichannel
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}, socket);
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}
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// find target user
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const targetUser = findUser(server, payload);
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if (!targetUser) {
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return server.reply({
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cmd: 'warn',
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text: 'Could not find user in that channel',
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id: Errors.Global.UNKNOWN_USER,
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channel, // @todo Multichannel
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}, socket);
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}
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// @todo change this uType to use level / uac
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if (socket.nick !== targetUser.nick && targetUser.uType !== 'user') {
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return true;
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}
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targetUser.flair = newFlair;
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// build update notice with new flair
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const updateNotice = {
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...getUserDetails(targetUser),
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...{
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cmd: 'updateUser',
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channel, // @todo Multichannel
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},
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};
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// notify channel that the user has changed their flair
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// @todo this should be sent to every channel the user is in (multichannel)
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server.broadcast(updateNotice, { channel });
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return true;
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}
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/**
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* Automatically executes once after server is ready to register this modules hooks
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* @param {Object} server - Reference to server environment object
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* @public
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* @return {void}
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*/
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export function initHooks(server) {
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server.registerHook('in', 'chat', this.flairCheck.bind(this), 20);
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}
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/**
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* Executes every time an incoming chat command is invoked;
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* hooks chat commands checking for /forceflair
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* @param {Object} env - Environment object with references to core, server, socket & payload
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* @public
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* @return {(Object|boolean|string)} Object = same/altered payload,
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* false = suppress action,
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* string = error
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*/
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export function flairCheck({
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core, server, socket, payload,
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}) {
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if (typeof payload.text !== 'string') {
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return false;
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}
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if (payload.text.startsWith('/forceflair ')) {
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const input = payload.text.split(' ');
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// If there is no nickname target parameter
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if (input[1] === undefined) {
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server.reply({
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cmd: 'warn',
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text: 'Refer to `/help forceflair` for instructions on how to use this command.',
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id: 11111,//Errors.ForceColor.MISSING_NICK,
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channel: socket.channel, // @todo Multichannel
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}, socket);
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return false;
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}
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if (input[2] === undefined) {
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server.reply({
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cmd: 'warn',
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text: 'Invalid newFlair',
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id: 11111,//Errors.ChangeColor.INVALID_COLOR,
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channel: socket.channel, // @todo Multichannel
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}, socket);
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return false;
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}
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const target = input[1].replace(/@/g, '');
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this.run({
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core,
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server,
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socket,
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payload: {
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cmd: 'forceflair',
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nick: target,
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flair: input[2],
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},
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});
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return false;
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}
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return payload;
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}
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/**
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* The following payload properties are required to invoke this module:
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* "nick", "flair"
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* @public
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* @typedef {Array} forceflair/requiredData
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*/
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export const requiredData = ['nick', 'flair'];
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/**
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* Module meta information
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* @public
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* @typedef {Object} forceflair/info
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* @property {string} name - Module command name
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* @property {string} category - Module category name
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* @property {string} description - Information about module
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* @property {string} usage - Information about module usage
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*/
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export const info = {
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name: 'forceflair',
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category: 'moderators',
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description: 'Forces a flair onto a connection',
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usage: `
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API: { cmd: 'forceflair', nick: '<target nick>', flair: '<single utf flair>' }
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Text: /forceflair <target nick> <single utf flair>`,
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};
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