Files
vscode-cpptools/Build/lldb-mi/lldb-mi.yml
T
Elaheh Rashedi 72c9f2115e change master to main (#6679)
* change master to main

* master to main
2020-12-17 16:04:38 -08:00

126 lines
5.1 KiB
YAML

variables:
llvm_repo: https://github.com/llvm/llvm-project.git
llvm_branch: release/10.x
llvm_build_type: Release
llvm_arch: x86_64
llvm_additional_parameters: "-DLLDB_RELOCATABLE_PYTHON=1 -DLLDB_INCLUDE_TESTS=OFF -DLLDB_BUILD_FRAMEWORK=1"
# TODO: fix lldb_mi_repo and lldb_mi_branch (https://github.com/lldb-tools/lldb-mi/pull/37 and https://github.com/lldb-tools/lldb-mi/pull/39)
lldb_mi_repo: https://github.com/WardenGnaw/lldb-mi # TODO: Change to lldb-tools
lldb_mi_branch: release/cpptools # TODO: Change to main
lldb_mi_additional_parameters: "-DUSE_LLDB_FRAMEWORK=1"
jobs:
- job: LLDB_MI
timeoutInMinutes: 360
pool:
vmImage: 'macOS-latest'
steps:
- task: CmdLine@2
displayName: 'Install Dependencies'
inputs:
script: brew install cmake ninja swig
continueOnError: true
- task: CmdLine@2
displayName: 'Build LLVM Project'
inputs:
script: |
log_and_exec_cmd() {
echo "##[command] $1"
$1
}
log_and_exec_cmd "cd $(Build.StagingDirectory)"
log_and_exec_cmd "mkdir $(Build.StagingDirectory)/buildspace"
log_and_exec_cmd "git clone $(llvm_repo) llvm-project"
log_and_exec_cmd "cd llvm-project"
log_and_exec_cmd "git checkout $(llvm_branch)"
log_and_exec_cmd "./lldb/scripts/macos-setup-codesign.sh"
log_and_exec_cmd "cd .."
log_and_exec_cmd "mkdir $(Build.StagingDirectory)/buildspace/llvm-inst"
log_and_exec_cmd "mkdir $(Build.StagingDirectory)/buildspace/llvm-build"
log_and_exec_cmd "cd $(Build.StagingDirectory)/buildspace/llvm-build"
log_and_exec_cmd "cmake -DLLVM_ENABLE_PROJECTS=clang;lldb -DCMAKE_BUILD_TYPE=$(llvm_build_type) -DCMAKE_INSTALL_PREFIX=$(Build.StagingDirectory)/buildspace/llvm-inst/ -DCMAKE_OSX_ARCHITECTURES=$(llvm_arch) $(llvm_additional_parameters) -GNinja $(Build.StagingDirectory)/llvm-project/llvm"
if [[ $? -ne 0 ]]
then
echo "##[error] cmake llvm failed"
cat $(Build.SourcesDirectory)/buildspace/llvm-build/CMakeFiles/CMakeError.log
exit 1
fi
log_and_exec_cmd ninja
if [[ $? -ne 0 ]]
then
echo "##[error] ninja failed"
exit 1
fi
### Workaround for https://github.com/llvm/llvm-project/issues/108
log_and_exec_cmd "ninja install"
# Remove conflicting LLDB.framework file.
log_and_exec_cmd "rm -rf $(Build.StagingDirectory)/buildspace/llvm-inst/Library/Frameworks/LLDB.framework"
# Build lldb/sources/API first
log_and_exec_cmd "cmake -P $(Build.StagingDirectory)/buildspace/llvm-build/tools/lldb/source/API/cmake_install.cmake"
### End of Workaround
log_and_exec_cmd "ninja install"
if [[ $? -ne 0 ]]
then
echo "##[error] ninja install failed"
exit 1
fi
echo "##[section] Build LLDB-MI"
# Download lldb-mi and build it against our custom installation.
log_and_exec_cmd "cd $(Build.StagingDirectory)/buildspace"
log_and_exec_cmd "git clone $(lldb_mi_repo) lldb-mi"
log_and_exec_cmd "cd lldb-mi"
log_and_exec_cmd "git checkout $(lldb_mi_branch)"
# Create a separate build directory for building lldb-mi.
log_and_exec_cmd "mkdir build"
log_and_exec_cmd "cd build"
log_and_exec_cmd "cmake -DCMAKE_PREFIX_PATH=$(Build.StagingDirectory)/buildspace/llvm-inst/ $(lldb_mi_additional_parameters) -GNinja .."
log_and_exec_cmd "ninja"
if [[ $? -ne 0 ]]
then
echo "##[error] ninja failed"
exit 1
fi
log_and_exec_cmd "mkdir $(Build.StagingDirectory)/publish"
log_and_exec_cmd "cd $(Build.StagingDirectory)/publish"
log_and_exec_cmd "mkdir -p ./debugAdapters/lldb-mi/bin"
log_and_exec_cmd "cp $(Build.StagingDirectory)/buildspace/lldb-mi/build/src/lldb-mi ./debugAdapters/lldb-mi/bin/."
# Set rpath for finding LLDB.Framework
log_and_exec_cmd "install_name_tool -add_rpath @rpath/LLDB.framework/Versions/A/LLDB ./debugAdapters/lldb-mi/bin/lldb-mi"
# Set rpath for App Store XCode LLDB.Framework
log_and_exec_cmd "install_name_tool -add_rpath /Applications/Xcode.app/Contents/SharedFrameworks/ ./debugAdapters/lldb-mi/bin/lldb-mi"
# Set rpath for XCode CLI LLDB.Framework
log_and_exec_cmd "install_name_tool -add_rpath /Library/Developer/CommandLineTools/Library/PrivateFrameworks/ ./debugAdapters/lldb-mi/bin/lldb-mi"
# Set rpath next to the lldb-mi executable LLDB.Framework
log_and_exec_cmd "install_name_tool -add_rpath @executable_path/. ./debugAdapters/lldb-mi/bin/lldb-mi"
# Grab NOTICE.TXT
cp $(Build.SourcesDirectory)/Build/lldb-mi/NOTICE.TXT ./debugAdapters/lldb-mi/.
# Build can be found at https://dev.azure.com/ms/vscode-cpptools/_build?definitionId=313
# Click on the build and select 'Artifacts'
- task: PublishPipelineArtifact@1
displayName: 'Publish LLDB-MI'
inputs:
targetPath: '$(Build.StagingDirectory)/publish'
artifactName: 'lldb-mi'